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Modeling the Dream
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Modeling the Dream CD - Walkthroughs and Flybys II (1994)(Waite Group).iso
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boese.txt
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1994-08-23
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788b
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41 lines
video l
pload juke.gif p1 1
palette p1
cfade 12 0 30 p1
pfree p1
opengl @c$"\bigdemo\bigdemo.ovr"
load sblaster.grp
closegl
sblaster overlay @t$"\mtd\sblaster.ovr"
set esc off
when esc goto unload
color 7
text 0 12 "Playing Niko Boese's sound bites, Esc to return"
text 0 0 "Press Enter to skip to next"
mark 16
if @loop<10
set num "0"$@loop
else
set num @loop
endif
sblaster use @c$"\\sbdemos\\boese\\dream_"$@num$".voc"
color 0
rect 0 190 319 199
color 7
text 0 190 "Playing \SBDEMOS\BOESE\DREAM_"$@num$".VOC"
sblaster play
not_fin:
waitkey 0
getkey k name
if @k==return enuf
sblaster DONE
if !@0 not_fin
enuf:
sblaster stop
loop
unload:
when esc
sblaster quit
set esc on
exitnow